Monthly Archive: January 2015

Glasgow 2014 – Clyde’s great sporting moments.


It’s taken us a while to get this work from 2014 online but we can now let you see something else we were up to last Summer. In a departure from our usual highly detailed, pre-rendered work, these real-time assets were created for IC MobileLab‘s Commonweath Games augmented reality app, Catch Clyde. We sculpted the Game’s plucky mascot Clyde, in a series of eight individual sporting poses, alongside detailed representations of three of the main sporting arenas. See further artwork and work in progress images from the project on our insight page.