Monthly Archive: November 2015

GCU – Industry day

logo_hein“I recently attended and presented at the Glasgow Caledonian University industry day for the 3D Animation faculty. It was a great chance to meet some of the students, see examples of their work and give a little feedback, from the industry point of view, as to how their work potentially could be developed further.

I started my presentation by talking a little about my journey into the cgi animation industry and subsequent journey over the past 15 years. This led into a brief coverage of getting my own studio off the ground in the form of Interference Pattern, what working here might look like for a recent graduate and also what we look for in a student portfolio when are recruiting for positions at the studio. I followed this up with a brief case study, covering a few of the techniques that we used on production of The lost Thing, which were designed to enable a large workload to be managed by a very small team.

Also talking was veteran VFX supervisor Steve Begg. It was truly amazing to hear about his journey through the visual effects industry, from practical model making to feature film vfx supervision. He has worked through the introduction of the digital special effects era, embracing all that the technology has to offer. His work spanning model making and special effects for the original Thunderbirds TV show and James Cameron’s Aliens, right up to vfx supervisor on the latest Bond film, Spectre. Such an incredible body of work.

It was a privilege to be able to participate and give input at the Industry Advisory Board discussion. I eagerly anticipate seeing more of the GCU students work. If the work I have had a glimpse of is any indication, there are some skilled 3d artists soon to be emerging from the doors of GCU’s 3D Animation faculty.”

Tom Bryant – Creative Director, Interference Pattern.