JOBS

Come and work with us.

Production Coordinator

The Role

Interference Pattern is looking for an Edinburgh based production assistant / coordinator to work with us on a contract basis at our Edinburgh studio with an immediate start.

The role will involve coordinating day to day aspects of studio projects including client liaison, scheduling, task assignments, and general administration and organisational tasks.

Excellent communication skills are essential and previous project management or coordination experience along with an understanding of CG animation pipelines would be highly desirable.

Whilst this contract would be for a short-term duration of possibly up to several months, we would particularly welcome applicants interested in the potential of an ongoing future role within the studio.

About us

We are a small and perfectly formed animation studio based in Edinburgh, one of the most beautiful cities in the UK. We do a diverse and interesting range of work, including documentary features, commercials, original shorts, interactive VR experiences and 3D asset builds.

Application Process

Rates dependent on experience.

To apply, please send your CV, cover letter to info@interferencepattern.com


Unity Environment Artist

The Role

We are looking for a Unity environment artist for several upcoming projects, who will work with art leads and the art director to create compelling environments and lighting that satisfy aesthetic objectives . The ideal candidate will have extensive experience working with environment creation ideally within Unity however applicants with other other game engine knowledge are also encouraged to apply. We are ideally looking for a candidate with a range of experience across shot / environment creation and lighting, knowledge of compositing techniques within either live action or fully CG productions would be of benefit.

Requirements

  • A portfolio or demo reel that demonstrates a keen eye for detail and strong understanding of lighting/shading/texturing principles and techniques
  • Thorough understanding of real-time lighting techniques
  • Strong understanding of lighting/shading/texturing principles and techniques
  • Experience of real-time CG lighting and shading workflow
  • Technical understanding of lighting pipelines in other game engines
  • Understanding of compositing and post-processing principles
  • Currently be able to work in the UK

About us

We are a small and perfectly formed animation studio based in Edinburgh, one of the most beautiful cities in the UK. We do a diverse and interesting range of work, including documentary features, commercials, original shorts, interactive VR experiences and 3D asset builds.

Application process

Rates dependent on experience.

To apply, please send us your CV, cover letter and links to an online showreel or portfolio to info@interferencepattern.com